Open source products include permission to use the source code, design documents, or content of the product. It most commonly refers to the open-source model, in which open-source software or other products are released under an open-source license as part of the open-source-software movement. Use of the term originated with software, but has expanded beyond… Read More On M.A.R.K. and Open-source
Since we started our Kickstarter campaign for MARK we have noticed a number of people wondering why do we have “bomb” class in common objects recognition pre-trained model. In this short blog post we’ll explain the reason for including this item and demonstrate a demo task that can be done with it – the patrol… Read More MARK Patrol and “Bomb” Disarming Task Demo
In this article we will show how to use one of the Codecraft 2.5 new features, namely interactive lessons, that blend seamlessly graphical programming environment with step-by-step tutorials and valuable knowledge. To get started, go to https://ide.tinkergen.com/ , Codecraft’s main page, where you will see a great range of lessons and courses you can try.… Read More Use Codecraft 2.5 New Interactive Lessons with M.A.R.K.
Man vs. machine. Wait, it’s actually Machine vs. Machine Original article by Dmitry Maslov published on Hackster.io UPDATE MAY 2020: MARK Kickstarter Campaign is now live! In the previous article in series The Road from Line Following to Lane Following we have explored how to use computer vision to make our robocar (MARK by TinkerGen… Read More Lane Following: OpenMV and Deep Learning approaches with K210
Hajimete! Let DL pushing madness begin! Original article by Dmitry Maslov published on Hackster.io Robot-sumo, or pepe-sumo, is a sport in which two robots attempt to push each other out of a circle (in a similar fashion to the sport of sumo). The robots used in this competition are called sumobots. From Wikipedia, the free… Read More Deep Learning Sumo Robot