We glad to announce that Bittle is on its way to mass production and public availability. You can get newest updates about it on Bittle’s kickstarter page. If you still not familiar with Bittle, you can visit our post about Bittle, where we reviewed the Bittle and its hardware and software components. Check out the… Read More Unboxing of the Bittle, Bionic Robot Dog
Our main focus is to make our solutions more user-friendly and satisfy all users despite their previous experience in programming.In this article we will show you main updates of the Codecraft 2.6 and guide you through the process of installing Codecraft Assistant on Linux system. Here is a quick overview of the 2.6 update: Homepage… Read More New Codecraft 2.6 is already here!
As you might have seen in our newsletter, a new pre-trained model will be introduced in MARK next update (5014) – Lego detection model. This update is currently undergoing rigorous internal testing and will be published before the end of this week. Originally we didn’t plan to make Lego detection a feature in update, but… Read More MARK 5014 Update – Lego detection
Petoi Bittle is a tiny but powerful robot that can do tricks like real animals. It is an affordable version of modern high-end solution with almost same agile maneuverability that fits on your palm… Read More Petoi Bittle, handy Robot Dog
During Kickstarter campaign(and even before that, during internal alpha testing) one of the most asked for features was a remote control app for MARK with video streaming. Our team already has tested the remote control and video streaming capabilities of the cyberEye board a while ago, so the only thing lacking was a frontend –… Read More MARK 5013 Update – Remote Control APP
Open source products include permission to use the source code, design documents, or content of the product. It most commonly refers to the open-source model, in which open-source software or other products are released under an open-source license as part of the open-source-software movement. Use of the term originated with software, but has expanded beyond… Read More On M.A.R.K. and Open-source
Since we started our Kickstarter campaign for MARK we have noticed a number of people wondering why do we have “bomb” class in common objects recognition pre-trained model. In this short blog post we’ll explain the reason for including this item and demonstrate a demo task that can be done with it – the patrol… Read More MARK Patrol and “Bomb” Disarming Task Demo
In this article we will show how to use one of the Codecraft 2.5 new features, namely interactive lessons, that blend seamlessly graphical programming environment with step-by-step tutorials and valuable knowledge. To get started, go to https://ide.tinkergen.com/ , Codecraft’s main page, where you will see a great range of lessons and courses you can try.… Read More Use Codecraft 2.5 New Interactive Lessons with M.A.R.K.
Man vs. machine. Wait, it’s actually Machine vs. Machine Original article by Dmitry Maslov published on Hackster.io UPDATE JULY 2020: You can now find MARK on our online shop UPDATE MAY 2020: MARK Kickstarter Campaign is now live! In the previous article in series The Road from Line Following to Lane Following we have explored… Read More Lane Following: OpenMV and Deep Learning approaches with K210
Hajimete! Let DL pushing madness begin! Original article by Dmitry Maslov published on Hackster.io Robot-sumo, or pepe-sumo, is a sport in which two robots attempt to push each other out of a circle (in a similar fashion to the sport of sumo). The robots used in this competition are called sumobots. From Wikipedia, the free… Read More Deep Learning Sumo Robot